First, you have last year's stats to work with. Second, you have this year's projected stats based on last year's stats plus a little extra for expanded roles or added experience (i.e. Adrian Peterson) or a little less for injuries or no longer being relevant (i.e., Shaun Alexander). Third, you have internet articles on draft strategy and trends. Fourth, you have mock drafts, which are the equivalent of practice exams in college. It's always better to take a look at the types of questions you'll have to answer before it counts. Mock drafts are useful, either drafts where you're involved or expert mock drafts conducted by, well, experts. However, every draft is different. Certain positions start being called off the board in torrential fashion forcing you to get on the train or go completely against the grain. All of these tools are helpful, but, in the end, you have to trust yourself.
But the draft is the thing. I love drafting more than following my team during the season. It holds so much promise. Your players are all healthy (usually), your team name is clever and ironic, you're ready to go on auto-pilot until the championship game when you'll, undoubtedly, be scooping up a large amount of cash for dominating the league; the potential is limitless. No rain clouds today, just pure sunshine.

Drafting is fun because that's where you get to "play." That's where you make the big decisions. Once the games start, the players take over. Accumulate stats, points, by then it's out of your hands. Sure, you make roster decisions, pick up this player, drop that one, start this one, bench that one, but the draft is when you're the conductor and the orchestra is playing flawlessly. No excuses needed.
For a few days of dreaming of championships and picking the correct long shots, the deep

Jared
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